Evo Bats Fireball Control is a high-performing Midrange Control deck averaging 3 elixir. Victory relies on solid resource management and precision counter-attacks with Main Win Condition.
Meta Score
47
Win Rate
57.1%
Battles
196
Avg Elixir
3
Usage
0.1%
Card Lineup (8 Cards)
2
Flaggermus
3
Kanon
3
Ridder
1
Skjeletter
3
Is-trollmann
4
Minionkjempe
4
Ildkule
2
Barbartønne
🟢
Best Matchups
Highest win probability against these opponent cards:
1.
Den mørke prinsen
18 Wins/3 Defeats(21 Battles)
Score 6885.7%
Win Probability
2.
Gullridder
14 Wins/2 Defeats(16 Battles)
Score 6687.5%
Win Probability
3.
Kongelige villsvin
13 Wins/2 Defeats(15 Battles)
Score 6086.7%
Win Probability
4.
Zappier
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
5.
Bueskytterdronning
12 Wins/2 Defeats(14 Battles)
Score 5585.7%
Win Probability
6.
Rambukk
11 Wins/2 Defeats(13 Battles)
Score 4884.6%
Win Probability
7.
Kongelig levering
10 Wins/2 Defeats(12 Battles)
Score 4083.3%
Win Probability
8.
Ranker
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
9.
Vakter
7 Wins/1 Defeats(8 Battles)
Score 3687.5%
Win Probability
10.
Nissekjempe
7 Wins/1 Defeats(8 Battles)
Score 3687.5%
Win Probability
11.
Isånd
24 Wins/9 Defeats(33 Battles)
Score 3572.7%
Win Probability
12.
Gnist
16 Wins/5 Defeats(21 Battles)
Score 3476.2%
Win Probability
13.
Lyn
16 Wins/5 Defeats(21 Battles)
Score 3476.2%
Win Probability
14.
Zap
33 Wins/15 Defeats(48 Battles)
Score 2968.8%
Win Probability
15.
Kongelig spøkelse
11 Wins/3 Defeats(14 Battles)
Score 2878.6%
Win Probability
🔴
Worst Matchups
Lowest win probability against these opponent cards:
1.
Lille Prins
11 Defeats/2 Wins(13 Battles)
Score 4815.4%
Win Probability
2.
Runekjempe
12 Defeats/3 Wins(15 Battles)
Score 3620%
Win Probability
3.
Gift
16 Defeats/6 Wins(22 Battles)
Score 2327.3%
Win Probability
4.
Gedigen graver
8 Defeats/2 Wins(10 Battles)
Score 1820%
Win Probability
5.
Eliksirgolem
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
6.
Stridshelbreder
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
7.
Infernotårn
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
8.
Tomrom
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
9.
Munk
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
10.
Kanonvogn
5 Defeats/1 Wins(6 Battles)
Score 016.7%
Win Probability
11.
Nissebor
5 Defeats/1 Wins(6 Battles)
Score 016.7%
Win Probability
12.
Nissestein
4 Defeats/1 Wins(5 Battles)
Score 020%
Win Probability
13.
Åndekeiserinne
4 Defeats/1 Wins(5 Battles)
Score 020%
Win Probability
14.
Infernodrage
6 Defeats/2 Wins(8 Battles)
Score 025%
Win Probability
15.
Føniks
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
📖
How to Play & Match Strategy
Step-by-step game plan to secure victory in the arena
Single Elixir (0:00 - 2:00)1
Patience & Scouting
Play defensively and react to opponent moves. Avoid overcommitting elixir. Use cost-efficient defenses to establish positive elixir trades and identify the opponent counter-cards.
Double Elixir (2:00 - 3:00)2
Pressure Phase & Evolution Timing
Ramp up the pressure with Main Win Condition combined with ready Card Evolutions. Force out defensive cards and punish lane commitments.
Overtime & Sudden Death3
Closing the Match & Spell Cycling
Focus on airtight defense. If the enemy tower is low, safely transition into calculated spell chip damage to finish the match.
🛡️Defensive Synergy
Pull heavy tanks into the kill-zone with center placement while keeping support troops alive behind them.
⚡Pro Tip Against Counters
Against heavy Beatdown decks: Immediately pressure the opposite lane with Main Win Condition when they invest high elixir in the back!