Midrange Control🏆 Path of Legends🧬 Evo Ready

Evo Skeletons Fireball Control

Evo Skeletons Fireball Control is a high-performing Midrange Control deck averaging 2.9 elixir. Victory relies on solid resource management and precision counter-attacks with Main Win Condition.

Meta Score
47
Win Rate
57.2%
Battles
187
Avg Elixir
2.9Elixir
Usage
0.1%

Card Lineup (8 Cards)

Skeletons
1
Skeletons
Musketeer
4
Musketeer
Ice Golem
2
Ice Golem
Electro Spirit
1
Electro Spirit
Minion Giant
4
Minion Giant
Cannon
3
Cannon
Fireball
4
Fireball
The Log
2
The Log
🟢

Best Matchups

Highest win probability against these opponent cards:

1.
Royal Giant
Royal Giant
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
2.
Elixir Golem
Elixir Golem
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
3.
Firecracker
Firecracker
12 Wins/2 Defeats(14 Battles)
Score 5585.7%
Win Probability
4.
Goblin Gang
Goblin Gang
10 Wins/2 Defeats(12 Battles)
Score 4083.3%
Win Probability
5.
Goblin Curse
Goblin Curse
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
6.
Rascals
Rascals
7 Wins/1 Defeats(8 Battles)
Score 3687.5%
Win Probability
7.
Skeleton Barrel
Skeleton Barrel
11 Wins/3 Defeats(14 Battles)
Score 2878.6%
Win Probability
8.
Electro Giant
Electro Giant
15 Wins/5 Defeats(20 Battles)
Score 2875%
Win Probability
9.
Fireball
Fireball
20 Wins/8 Defeats(28 Battles)
Score 2571.4%
Win Probability
10.
Dart Goblin
Dart Goblin
10 Wins/3 Defeats(13 Battles)
Score 1976.9%
Win Probability
11.
Wizard
Wizard
8 Wins/2 Defeats(10 Battles)
Score 1880%
Win Probability
12.
Royal Ghost
Royal Ghost
18 Wins/8 Defeats(26 Battles)
Score 1569.2%
Win Probability
13.
Electro Spirit
Electro Spirit
14 Wins/6 Defeats(20 Battles)
Score 870%
Win Probability
14.
Barbarian Barrel
Barbarian Barrel
32 Wins/19 Defeats(51 Battles)
Score 662.7%
Win Probability
15.
Goblin Hut
Goblin Hut
7 Wins/2 Defeats(9 Battles)
Score 377.8%
Win Probability
🔴

Worst Matchups

Lowest win probability against these opponent cards:

1.
Elixir Collector
Elixir Collector
6 Defeats/0 Wins(6 Battles)
Score 680%
Win Probability
2.
Three Musketeers
Three Musketeers
5 Defeats/0 Wins(5 Battles)
Score 550%
Win Probability
3.
Phoenix
Phoenix
4 Defeats/0 Wins(4 Battles)
Score 380%
Win Probability
4.
Ice Spirit
Ice Spirit
17 Defeats/6 Wins(23 Battles)
Score 2926.1%
Win Probability
5.
Cannon
Cannon
13 Defeats/5 Wins(18 Battles)
Score 1427.8%
Win Probability
6.
Goblin Demolisher
Goblin Demolisher
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
7.
Lava Hound
Lava Hound
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
8.
Zappies
Zappies
4 Defeats/1 Wins(5 Battles)
Score 020%
Win Probability
9.
Goblins
Goblins
6 Defeats/2 Wins(8 Battles)
Score 025%
Win Probability
10.
Goblin Giant
Goblin Giant
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
11.
Magic Archer
Magic Archer
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
12.
Barbarians
Barbarians
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
13.
Golem
Golem
7 Defeats/3 Wins(10 Battles)
Score 030%
Win Probability
14.
Archer Queen
Archer Queen
6 Defeats/3 Wins(9 Battles)
Score 033.3%
Win Probability
15.
X-Bow
X-Bow
4 Defeats/2 Wins(6 Battles)
Score 033.3%
Win Probability
📖

How to Play & Match Strategy

Step-by-step game plan to secure victory in the arena

Single Elixir (0:00 - 2:00)1

Patience & Scouting

Play defensively and react to opponent moves. Avoid overcommitting elixir. Use cost-efficient defenses to establish positive elixir trades and identify the opponent counter-cards.

Double Elixir (2:00 - 3:00)2

Pressure Phase & Evolution Timing

Ramp up the pressure with Main Win Condition combined with ready Card Evolutions. Force out defensive cards and punish lane commitments.

Overtime & Sudden Death3

Closing the Match & Spell Cycling

Focus on airtight defense. If the enemy tower is low, safely transition into calculated spell chip damage to finish the match.

🛡️Defensive Synergy

Pull heavy tanks into the kill-zone with center placement while keeping support troops alive behind them.

⚡Pro Tip Against Counters

Against heavy Beatdown decks: Immediately pressure the opposite lane with Main Win Condition when they invest high elixir in the back!