Midrange Control🏆 Path of Legends🧬 Evo Ready

Evo Skarmy Hog Fireball Control

Evo Skarmy Hog Fireball Control is a high-performing Midrange Control deck averaging 3.8 elixir. Victory relies on solid resource management and precision counter-attacks with Hog Rider.

Meta Score
49
Win Rate
69.5%
Battles
82
Avg Elixir
3.8Elixir
Usage
0.0%

Card Lineup (8 Cards)

Skeleton Army
3
Skeleton Army
Knight
3
Knight
Wizard
5
Wizard
Giant Skeleton
6
Giant Skeleton
Hog Rider
4
Hog Rider
Fireball
4
Fireball
The Log
2
The Log
Tornado
3
Tornado
🟢

Best Matchups

Highest win probability against these opponent cards:

1.
Mini P.E.K.K.A
Mini P.E.K.K.A
12 Wins/0 Defeats(12 Battles)
Score 100100%
Win Probability
2.
Mega Knight
Mega Knight
8 Wins/0 Defeats(8 Battles)
Score 85100%
Win Probability
3.
Dart Goblin
Dart Goblin
6 Wins/0 Defeats(6 Battles)
Score 68100%
Win Probability
4.
The Log
The Log
14 Wins/2 Defeats(16 Battles)
Score 6687.5%
Win Probability
5.
Skeleton Barrel
Skeleton Barrel
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
6.
Witch
Witch
12 Wins/2 Defeats(14 Battles)
Score 5585.7%
Win Probability
7.
Goblin Barrel
Goblin Barrel
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
8.
Rune Giant
Rune Giant
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
9.
Musketeer
Musketeer
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
10.
Bats
Bats
12 Wins/3 Defeats(15 Battles)
Score 3680%
Win Probability
11.
Arrows
Arrows
20 Wins/8 Defeats(28 Battles)
Score 2571.4%
Win Probability
12.
Battle Ram
Battle Ram
6 Wins/1 Defeats(7 Battles)
Score 2185.7%
Win Probability
13.
Golden Knight
Golden Knight
6 Wins/1 Defeats(7 Battles)
Score 2185.7%
Win Probability
14.
Ronin
Ronin
6 Wins/1 Defeats(7 Battles)
Score 2185.7%
Win Probability
15.
Minions
Minions
6 Wins/1 Defeats(7 Battles)
Score 2185.7%
Win Probability
🔴

Worst Matchups

Lowest win probability against these opponent cards:

1.
Royal Giant
Royal Giant
3 Defeats/0 Wins(3 Battles)
Score 130%
Win Probability
2.
Graveyard
Graveyard
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
3.
Monk
Monk
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
4.
Zappies
Zappies
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
5.
Flying Machine
Flying Machine
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
6.
Goblin Cage
Goblin Cage
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
7.
Archer Queen
Archer Queen
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
8.
Magic Archer
Magic Archer
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
9.
Bomb Tower
Bomb Tower
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
10.
Hunter
Hunter
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
11.
Fisherman
Fisherman
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
12.
Minion Giant
Minion Giant
2 Defeats/1 Wins(3 Battles)
Score 033.3%
Win Probability
13.
Royal Ghost
Royal Ghost
3 Defeats/2 Wins(5 Battles)
Score 040%
Win Probability
14.
Prince
Prince
3 Defeats/2 Wins(5 Battles)
Score 040%
Win Probability
15.
Mighty Miner
Mighty Miner
4 Defeats/3 Wins(7 Battles)
Score 042.9%
Win Probability
📖

How to Play & Match Strategy

Step-by-step game plan to secure victory in the arena

Single Elixir (0:00 - 2:00)1

Patience & Scouting

Play defensively and react to opponent moves. Avoid overcommitting elixir. Use cost-efficient defenses to establish positive elixir trades and identify the opponent counter-cards.

Double Elixir (2:00 - 3:00)2

Pressure Phase & Evolution Timing

Ramp up the pressure with Hog Rider combined with ready Card Evolutions. Force out defensive cards and punish lane commitments.

Overtime & Sudden Death3

Closing the Match & Spell Cycling

Focus on airtight defense. If the enemy tower is low, safely transition into calculated spell chip damage to finish the match.

🛡️Defensive Synergy

Pull heavy tanks into the kill-zone with center placement while keeping support troops alive behind them.

⚡Pro Tip Against Counters

Against heavy Beatdown decks: Immediately pressure the opposite lane with Hog Rider when they invest high elixir in the back!