3.0 Log Bait Cycle is a high-performing Log Bait deck averaging 3 elixir. Victory relies on solid resource management and precision counter-attacks with Wall Breakers.
Meta Score
49
Win Rate
64.3%
Battles
112
Avg Elixir
3
Usage
0.1%
Card Lineup (8 Cards)
2
Wall Breakers
3
Goblin Barrel
3
Knight
3
Princess
3
Dart Goblin
3
Goblin Gang
5
Inferno Tower
2
The Log
🟢
Best Matchups
Highest win probability against these opponent cards:
1.
Firecracker
9 Wins/0 Defeats(9 Battles)
Score 91100%
Win Probability
2.
Mega Knight
8 Wins/0 Defeats(8 Battles)
Score 85100%
Win Probability
3.
Wall Breakers
7 Wins/0 Defeats(7 Battles)
Score 77100%
Win Probability
4.
Valkyrie
11 Wins/1 Defeats(12 Battles)
Score 7191.7%
Win Probability
5.
Baby Dragon
10 Wins/1 Defeats(11 Battles)
Score 6490.9%
Win Probability
6.
Electro Dragon
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
7.
Furnace
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
8.
Guards
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
9.
Goblin Drill
5 Wins/0 Defeats(5 Battles)
Score 55100%
Win Probability
10.
Lightning
11 Wins/2 Defeats(13 Battles)
Score 4884.6%
Win Probability
11.
Hog Rider
8 Wins/1 Defeats(9 Battles)
Score 4788.9%
Win Probability
12.
Electro Giant
8 Wins/1 Defeats(9 Battles)
Score 4788.9%
Win Probability
13.
Mighty Miner
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
14.
Fire Spirit
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
15.
Spear Goblins
4 Wins/0 Defeats(4 Battles)
Score 38100%
Win Probability
🔴
Worst Matchups
Lowest win probability against these opponent cards:
1.
X-Bow
4 Defeats/0 Wins(4 Battles)
Score 380%
Win Probability
2.
Archer Queen
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
3.
Battle Healer
2 Defeats/0 Wins(2 Battles)
Score 00%
Win Probability
4.
Flying Machine
1 Defeats/0 Wins(1 Battles)
Score 00%
Win Probability
5.
Rocket
5 Defeats/1 Wins(6 Battles)
Score 016.7%
Win Probability
6.
Monk
4 Defeats/1 Wins(5 Battles)
Score 020%
Win Probability
7.
Goblin Demolisher
4 Defeats/1 Wins(5 Battles)
Score 020%
Win Probability
8.
Heal Spirit
6 Defeats/2 Wins(8 Battles)
Score 025%
Win Probability
9.
Giant Skeleton
3 Defeats/1 Wins(4 Battles)
Score 025%
Win Probability
10.
Zappies
5 Defeats/2 Wins(7 Battles)
Score 028.6%
Win Probability
11.
Phoenix
5 Defeats/2 Wins(7 Battles)
Score 028.6%
Win Probability
12.
Royal Ghost
7 Defeats/3 Wins(10 Battles)
Score 030%
Win Probability
13.
Battle Ram
9 Defeats/4 Wins(13 Battles)
Score 030.8%
Win Probability
14.
Minions
2 Defeats/1 Wins(3 Battles)
Score 033.3%
Win Probability
15.
Spirit Empress
2 Defeats/1 Wins(3 Battles)
Score 033.3%
Win Probability
📖
How to Play & Match Strategy
Step-by-step game plan to secure victory in the arena
Single Elixir (0:00 - 2:00)1
Patience & Scouting
Play defensively and react to opponent moves. Avoid overcommitting elixir. Use cost-efficient defenses to establish positive elixir trades and identify the opponent counter-cards.
Double Elixir (2:00 - 3:00)2
Pressure Phase & Evolution Timing
Ramp up the pressure with Wall Breakers combined with ready Card Evolutions. Force out defensive cards and punish lane commitments.
Overtime & Sudden Death3
Closing the Match & Spell Cycling
Focus on airtight defense. If the enemy tower is low, safely transition into calculated spell chip damage to finish the match.
🛡️Defensive Synergy
Pull heavy tanks into the kill-zone with center placement while keeping support troops alive behind them.
⚡Pro Tip Against Counters
Against heavy Beatdown decks: Immediately pressure the opposite lane with Wall Breakers when they invest high elixir in the back!